The classic snake arcade reimagined as a living 3D terrarium: a smoked-glass board, insects that scurry, march in columns and sometimes explode, and one very hungry worm with a score to settle.
Eat, grow, molt
Hunt ticks, termites and beetles, each worth different points. Hit maximum length and molt — cash the tail in for points and extra lives.
Things that hunt back
A wasp dives for your tail; a boss erupts through the glass. Health, hearts and armour decide whether a wall is fatal.
A pack economy worth chasing
Eleven packs across four rarities — shields, armour, pulse, lasers, thorns, hearts, wall passes. Legendary drops split the worm in two and let the tail hunt alone.
Built for competition
Top-ten leaderboards per difficulty with arcade-style initials, and three difficulties that change bombs, acid, bosses and speed.
Collects no data
No accounts, no analytics, no advertising, no network features at all.
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